Tuesday, May 3, 2016

Smashing Newsletter #157: Design Systems, Sketch and Freebies

So how do you sell a design system to the client? How do you establish a shared commitment within the company to put a pattern library on the roadmap?
Issue #157 • Tuesday, May 3rd 2016 • 186,750 readers • View in the browser

The Smashing Email Newsletter

Dear Friends,

So how do you sell a design system to the client? How do you establish a shared commitment within the company to put a pattern library on the roadmap? As designers, we all know and see the benefits of an overarching system that radiates consistency throughout the different experiences of a company.

In his article on Selling Design Systems, Dan Mall suggests to illustrate how fractured an organization is by printing out its different presences online and putting them on a large board as an example of all the wasted money and effort that goes into making sites from scratch, one-by-one, needlessly reinventing the wheel every time.

On Selling Design Systems, an article by Dan Mall
You can illustrate how fractured an organization is by printing out its different presences online and putting them on a large board. (Image credit)

What I learned from my experience is that trying to focus on the workflow or the process is never as helpful as focusing on tangible benefits that the client will get as a result. Clients usually don't want to hear about atomic design and modular design and standalone patterns, but they love seeing the output, be it working prototypes or a page with all components on them.

One way to display the output better is by using a project hub — one central place with all the important assets all collected in one place, sorted chronologically, and always up to date. As a result, the client can come to the site at any time and see the progress right away.

Whenever we work with companies, we never try to sell atomic design, and we rarely sell design systems. Instead, we're selling the ability to quickly see output with a new approach that — accidentally (or not) — includes modular design methodology. I'm "selling" project hubs and quick turnarounds, and often establishing a design system is a major part of the conversation with designers and front-end developers, but not what drives the conversation forward with clients.

Next time you encounter a client not seeing the benefits of a modular approach, try to convince them of the tangible benefits and the output, not the workflow you're using. You're much more likely to succeed this way.

Editorial
SmashingConf NYC 2016 is coming in June this year. Grab your ticket — only a few seats are left!

Ah, right, that's also one of the topics we'll be exploring at the upcoming Smashing Conferences this year. SmashingConf Freiburg 2016 is almost sold out, but we do have a few tickets for SmashingConf NYC 2016 coming up in June 14-15th next month. So grab yours today, and hopefully see you there — there's no doubt that you'll leave with a toolbox of skills and little tips and hints just like this one.

Happy designing!
— Vitaly (@smashingmag)


Table of Contents

1. Sketch Runner: An Alfred For Sketch
2. Faking Element Queries With iframify
3. Doctor Kopioff And The Elevator Rule: A Peek Behind iA
4. Free eBook: "A Pocket Guide To Combining Typefaces"
5. Color And Buttons In Design Systems: How To Get Them Right
6. Freebie: Responsive Office Icons
7. Design Facts That You Didn't Know About
8. Upcoming Smashing Workshops

1. Sketch Runner: An Alfred For Sketch

When working with Sketch, it often takes quite a lot of clicks to perform simple tasks like navigating artboards, positioning layers and applying styles. Wouldn't it be great to have a little butler built into Sketch, something like Alfred, to simplify things? At the beginning of April, a team of six designers and developers got together at a hackathon to built just that — in an unbelievable 30 hours: a command runner for Sketch. It's name: Sketch Runner.

Sketch Runner: An Alfred For Sketch

Sketch Runner is still in Beta, but it's already powerful enough to speed up your workflow significantly. You won't have to search your way through the menu anymore, and you don't have to remember keyboard shortcuts either. Instead, the plugin lets you type commands to perform tasks. You can search through all available menu commands and plugins, jump anywhere, apply styles and insert symbols right from your new command center. Could it get any more convenient? (cm)


2. Faking Element Queries With iframify

Working with living style guides can be tricky at times and if you do so you've probably experienced components breaking visually. Usually, this happens because the context the component is displayed in the style guide (i.e. media query) is different from the context you actually want to use it in. Element queries would provide a solution, but since they do not exist natively, we have to find another way to deal with the issue.

Faking Element Queries With iframify

A fix comes from Hugo Giraudel. He suggests rendering the element in an iframe so that media queries fire based on the width of the iframe instead of on the actual screen size. To spare you the tedious work of creating a separate page for each component, his iframify script automates the process by replacing a node with an iframe version of itself and importing all its necessary styles to perform correctly. Now that's clever! (cm)


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3. Doctor Kopioff And The Elevator Rule: A Peek Behind iA

Every team has its unique way of communicating, working and thinking, and most of this usually stays behind closed office doors. The Zurich-based team behind iA wants to change that. To offer an insight into their mindset they chose a quite unusual but very entertaining way: a design business dictionary that explains playfully how they see things — from "Achtung, Idee!" (German for "Caution, idea!") to ZUI (zoomable user interface).

Doctor Kopioff And The Elevator Rule: A Peek Behind iA

Besides lingo and slang and how they use it internally, the compendium also reveals their view on certain aspects of design. It will evolve and grow over time, but always with the key rule in mind to limit each entry to one paragraph. Now to reveal the mystery of what Doctor Kopioff and the elevator rule are all about — well, it's best you find out yourself. (cm)


4. Free eBook: "A Pocket Guide To Combining Typefaces"

After Five Simple Steps closed their doors last month, Tim Brown decided to let his successful "Pocket Guide To Combining Typefaces" (originally published in 2013), live on by offering it for free download. The 63-pages-strong booklet sold thousands of copies, has been used in college curricula and cited in conference talks by leading designers.

Free eBook: 'A Pocket Guide To Combining Typefaces'

Starting off with some background information on type and typography, Tim's guide provides you with strategies for selecting typefaces so you can make better choices and truly understand why a combination works or doesn't work. A great read to strengthen your typographic expertise. (cm)


5. Color And Buttons In Design Systems: How To Get Them Right

Setting up a design system that endures, is accessible and bulletproof can be a challenge. Nathan Curtis, founder of UX firm EightShapes, knows the pitfalls that come with it from his own experience, and, to help you avoid them, he now shares his tips and lessons learned from setting up two of the key components that belong in every design systems: color and buttons.

Color And Buttons In Design Systems: How To Get Them Right

To help you get things right when it comes to color and produce engaging and harmonious palettes, Nathan wrote up 16 practical takeaways. They range from defining primary and secondary palettes to dealing with tints and shades and integrating accessibility considerations into the design process early on. Analogous to that, he also presents his tips on creating a system of buttons — with their ability to bring interaction to life the most important component in a design system, as he argues. A welcome reminder that it's the small details that make a great and user-friendly design. (cm)


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6. Freebie: Responsive Office Icons

Codrops and Icons8 teamed up to release a handy freebie recently: responsive office icons. The set includes 150 icons in four size variations with different levels of detail (so 600 icons in total). Perfect for responsive projects.

Freebie: Responsive Office Icons

Motives include everything from office equipment to technical things such as a Wifi sign, magnifiers and cropping tool, social media buttons, people, and, well, even cake. The icons are held in soft colors and come with delicate 1px borders which give them a friendly, unobtrusive look. EPS, PDF, SVG and optimized PNG formats are available. You may use the icons freely but please don't republish or redistribute them. (cm)


7. Design Facts That You Didn't Know About

Humankind has always created, however, the design craft as we know and practice it today is a rather young discipline. But that doesn't mean it doesn't have a lot of stories to tell. The project Design Facts by writer and art-director Shane Bzok reveals them by serving bite-sized pieces of design history that you probably didn't know about.

Design Facts That You Didn't Know About

Did you know, for example, that the logo for the Spanish lollipop company Chupa Chups was designed by Salvador Dali in 1969? That the Adobe founders named their company after a creek that ran behind the house of one of the founders? Or that the logo of the Chanel brand with its interlocking C's originally adorned the building of a French vineyard and that Coco Chanel was granted permission by the vineyard owner to use it for her brand in the early 20's? These are only three of the more than 130 surprising and informative design facts that Shane Bzok has collected. Perfect to squeeze into a short coffee break. (cm)


8. Upcoming Smashing Workshops

With so many techniques, tools, style guides, design patterns, strategies, abstractions, frameworks and boilerplates available nowadays, what do you really need to know to keep your workflow fast, smart and efficient? That's exactly what our classes are all about: practical front-end and RWD workshops that will help you become better front-end developers and designers, today.

Workshops at SmashingConf New York

Workshops at SmashingConf Freiburg

Upcoming Smashing Workshops

Or, if you’d like to run an in-house workshop at your office, feel free to get in touch with Vitaly at vitaly@smashingconf.com and briefly describe what problems you’re facing and would like to solve. Don’t worry about the costs — we’ll find a fair price for sure. Get in touch — it’s that easy! (vf)


New On Smashing Job Board

Here are the recent job openings published on our Smashing Job Board:

  • UX/UI Designer at Psychic Bunny (Los Angeles, CA)
    "Psychic Bunny is seeking a freelance UX/UI Designer for a web and mobile game being released in conjunction with a network television show. The ideal candidate should have an eye for clean, straightforward design and be able to design meaningful interactions based on an existing style guide. It is a contract position starting immediately."
  • Product Designer at STAT (Boston, MA)
    "STAT is a new national publication focused on finding and telling compelling stories about health, medicine, and scientific discovery. We produce daily news, investigative articles, and narrative projects in addition to multimedia features. We tell our stories from the places that matter to our readers – research labs, hospitals, executive suites, and political campaigns."
  • Software Engineer, Frontend at Zalando SE (Berlin, Helsinki, Dortmund, Hamburg)
    "Zalando is transforming from Europe's leading e-commerce company into a multi-service platform for fashion. From logistics, to big brands, to manufactures – we're building the platform that connects all people and parts of the fashion ecosystem. We live Radical Agility. With the set of principles that we give to you and your team – Autonomy, Mastery, Purpose – we entrust you to shape the future of Zalando. You will be the one changing the world's opinion of tech and fashion in Europe."

Smashing Highlights (From Our Archives)

  • How To Become A UX Leader
    Let's say you run a UX team. Better yet, let's say you don't. Let's say you just want to do great work. You're a consultant. You're a newbie. You're an intern. Your position is irrelevant. So is your title. What's important here is that you want great UX to happen. You want it consistently. You want it now. You want it all the time.
  • Rethinking Mobile Tutorials: Which Patterns Really Work?
    Pattern libraries are a great source of inspiration and education for designers. But common practice doesn't always equal best practice. In this post, we'll look at why many common tutorial patterns are ineffective and how you can leverage game design principles to increase user engagement.
  • How I Work: IDEO's Duane Bray On Creating Great Digital Experiences
    Welcome to another interview in the series called "How I Work." These interviews revolve around how leading thinkers and creators in the Web world design, code and create. The goal is not to get into the specific nuances of their craft (as that information already exists online), but rather step back and learn a bit about their habits, philosophies and workflow for producing great work.

Recent Articles On Smashing Magazine

Coding Articles

Design Articles

Freebies, Inspiration, Misc.


Editorial Image Credit: Dan Mall

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We sincerely appreciate your kind support. You rock.

Email: newsletter@smashingmagazine.com
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The authors are: Cosima Mielke (cm), Iris Lješnjanin (il), Vitaly Friedman (vf), Christiane Rosenberger (research), Elja Friedman (tools).

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Tuesday, April 26, 2016

Don’t Let This One Pass You By: SmashingConf Freiburg 2016

Don't leave a good thing behind.
SmashingConf 2016 is coming!

Some Things Are Just Too Special To Miss.

Like SmashingConf Freiburg 2016, taking place on Smashing Magazine's 10th birthday in our hometown — right at the foothills of the magical Black Forest.

SmashingConf Freiburg, September 12-13th 2016

Get the ticketsOnly 260 tickets available.

About The Conference

Trends don't matter, but techniques do. With another friendly, intimate conference in our lovely hometown, we want to explore real-life web design problems and techniques that are relevant and applicable to your work straight away. Some things never change: single track, 2 packed days, 3 workshops, 15 speakers and 260 available seats.

SmashingConf Freiburg, September 12-13th 2016You have to move fast to get tickets for SmashingConf Freiburg!

The conference will be taking place on September 12–13th 2016 at the Historic Merchants' Hall, built 1520-30 in Freiburg, at the foothills of the legendary Black Forest. This is where our conferences started off, and this is why this place is so special to our hearts.

This is not your regular kind of conference. Because it's our birthday, expect a few special surprises, magic shows, circus performance and chocolate fountains. Well, kinda. ;-)


Speakers

What's a good birthday party without good ol' friends? We've invited respected, experienced designers and developers working on small and large projects. You might know some of them, but probably not all of them. Get ready, set, go!

Smashing Conference Freiburg 2016

We put aside 50 early-bird tickets for $349 / €309, and if you book a workshop, too, you'll save €90 off the conference + workshop price. That pretty smashing, isn't it? Get your early-bird tickets!


Why This Conference Is For You

Our conferences are designed to provide practical value to everybody involved. No theory, no assumptions: just things that worked (or failed) in real-life projects, and why. You'll learn:

  1. Strategies for building fast responsive websites,
  2. Clever front-end techniques for better interfaces,
  3. Techniques and guidelines for better and faster sketching,
  4. How to architect scalable design systems.
  5. Advanced front-end and UX workflow and setup,
  6. Techniques for better animation with SVG,
  7. Mistakes and lessons learned from large projects,
  8. Responsive design patterns for future-ready websites,
  9. How to architect viral marketing campaigns,
  10. How to tackle complexity when building a delightful, responsive user experience.

Good enough? Well, 260 tickets will be announced and made publically available tomorrow, but you can get your ticket today — it won't take more than a minute!

Get your ticketOnly 260 seats available.

We can't wait to welcome you to our birthday party for a celebration of everything that's great about the web, the Smashing community, and well, quite a lot of cake...

— The Smashing Family



Tuesday, April 12, 2016

Smashing Newsletter #156: A11y, CSS Animations And Good Copy

A11y, CSS Animations And Good Copy. Issue #156 • Tuesday, April 12th 2016 • 185,645 readers • View in the browser

The Smashing Email Newsletter

Dear Friends,

Last week we had a (tremendous!) SmashingConf in San Francisco, and we used the opportunity to talk to designers and developers in Silicon Valley to get a better understanding of their design culture and the atmosphere within the city. I was surprised by how often their focus on the commercial ventures was, as well as the importance of the growth of their product (investing in design and building really doesn't seem to play such a big role).

In a round of Q&A with Chris Heilmann, Jason Fried (the founder of Basecamp) stated multiple times that the growth and catering to all kinds of customers, such as enterprises, did not interest him. With a niche and a good customer base, you can build a successful product, without "angel" investors and exponential growth in hiring. Maybe sometimes it's not necessary at all.

We've all seen company owners rushing from one big idea to another, thinking of acquisition meetings and exit strategies too early. Instead, you should create, design, build and nourish the product you love (and stay with it!) — with or without venture capital. You might be happier this way.

Editorial

That's what we are trying to do here, and what we've been doing for the past ten years. In fact, our upcoming SmashingConf Freiburg will mark and celebrate our 10th anniversary this September. Make sure to mark your calendars: the tickets will go on sale on Tuesday, April 24th, 2PM CET! We hope to see you there, and celebrate together.

Tick tock says the clock!
– Vitaly (@smashingmag)


Table of Contents

1. The Windows To The Soul Of The City
2. Screensavers That Aren't On Everybody's Screens
3. The Design Of Flags
4. Free eBook: The CSS Animations Pocket Guide
5. Fully Accessible Content Toggles
6. A Script To Test The Heading Outline Of Your Document
7. Just Good Email Copy
8. Upcoming Smashing Workshops
9. New On Smashing Job Board
10. Smashing Highlights (From Our Archives)
11. Recent Articles On Smashing Magazine

1. The Windows To The Soul Of The City

A window is a window is a window? Not at all. When you keep your eyes open strolling through the streets, you'll notice that no window is like the other, but together they reflect the uniqueness of a city. The Portuguese joy of living, Barcelona's Gothic history, Alpine culture — with his photo series "Windows of the World", photographer André Vicente Gonçalves captures a city's spirit, through, well, its windows.

The Windows To The Soul Of The City

André assembles photos of individual windows into a mosaic to create a building as diverse yet so connected as the city itself. Delicate balconies, sturdy brick walls, eye-catching colors — there are a lot of fantastic details to discover in André's photos, not only for architecture enthusiasts. And if that doesn't satisfy your hunger for architectural goodness yet, the sister project "Doors of the World" caters for more. (cm)


2. Screensavers That Aren't On Everybody's Screens

You've grown tired of your screensaver? Well, Screen Saver Supply just might have something new for you. Ten screensavers are at your choice, among them a trilogy celebrating the beauty of Apple's San Francisco typeface, a TV test screen that lets you add custom text, customizable stickers inspired by the famous Supreme Box Logo sticker, and a shuffle matrix with scaled up emojis.

Screensavers That Aren't On Everybody's Screens

Designed by Bjorn Johannson, you can download the screensavers for free — by paying with a hashtag for example, or take a look at Bjorn's ingenious and funny list of "free rules" instead to see if you match any other criteria to download his work for free. You can, of course, also support Bjorn by showing your appreciation the classical way and pay only $4.99. You decide. (cm)


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3. The Design Of Flags

A mammoth project of a very special kind comes from the team behind the infographic agency ferdio. Fascinated by the design of country flags, they decided to explore them in every possible way, and the deeper they dug into the topic, the more stories they revealed. What started by collecting random findings in a blank spreadsheet, evolved to a series of appealing infographics for us to indulge in.

The Design Of Flags

It's not the usual aspects like history or culture that Flag Stories is interested in, instead, the project focuses exclusively on graphics. What are the dominating flag colors of the world? What the most used layouts and symbols? What flag proportions are common? These are just some of the questions that ferdio answers. A fascinating example of breaking complex data down into informative and inspiring bits. (cm)


4. Free eBook: The CSS Animations Pocket Guide

To bring motion to your design, you won't need new tools or a new language to learn. All it takes is good ol' CSS. To give you a jump start into CSS @keyframe animations, Val Head now offers her CSS Animations Pocket Guide as a free eBook.

Free eBook: The CSS Animations Pocket Guide

Originally published by Five Simple Steps, who, unfortunately, closed their doors recently, the book is 65 pages strong and equips you with the foundation on which you can start experimenting and creating. You'll learn the basic building blocks to animating with CSS, explore animation properties, wrap your head around easing, and get to grips with common animation tasks, performance and browser support. To get your hands on the goodie, just enter your email and you're ready to download the eBook in PDF, ePUB and Kindle formats. Thanks, Val! (cm)


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5. Fully Accessible Content Toggles

Toggling content visibility is tricky. You might have heard of the checkbox hack that relies on the :checked pseudo-class to do the trick, but with its lack of browser support and some severe usability and accessibility issues, it certainly isn't the best option. To close the existing gap and make the toggle accessible, you'll need certain ARIA-specific attributes, and, well, they can't be toggled without JavaScript. Luckily, a11y-toggle provides a fix.

Fully Accessible Content Toggles

The 300 bytes small script brings in a sprinkle of JavaScript magic to make the toggle fully accessible to users of assistive technologies. Simply install it via npm, include it in your page, and add a data-a11y-toggle attribute to the toggle and an aria-controls attribute linking to the collapsible element. The code is available via GitHub. To see it in action, also make sure to check out the live demo. (cm)


6. A Script To Test The Heading Outline Of Your Document

Keeping the heading outline of a web page consistent should be best practice for every developer. Not only because a meaningful structure matters when it comes to search engine results but also because assistive technologies rely heavily on it to give context and support navigation. A handy little helper to detect and prevent bugs in your document's structure comes from Hugo Giraudel: Outline Audit.

A Script To Test The Heading Outline Of Your Document

The small JavaScript library analyzes the outline of the current page and warns you of potential issues in the developer console. To use it, you can save the snippet directly to your DevTools, put it into a bookmarklet or integrate it to a testing suite. (cm)


7. Just Good Email Copy

Good copy matters, but setting the right tone can be a challenge sometimes. For example, how do you best communicate that billing had failed, that a subscription is about to renew or that your product is under maintenance? Some companies manage to do this extremely well, and to give you a hand when writing email copy, Just Good Copy has collected these outstanding examples.

Just Good Email Copy

The collection features email copy for all kinds of occasions: from welcome emails and new feature announcements to trickier things like apologies, billing issues and the unpleasant case of shutting down. An inspiring fund that is continuously growing — just send emails that catch your attention to the makers of the site and they'll happily add them to the directory. (cm)


8. Upcoming Smashing Workshops

With so many techniques, tools, style guides, design patterns, strategies, abstractions, frameworks and boilerplates available nowadays, what do you really need to know to keep your workflow fast, smart and efficient? That's exactly what our classes are all about: practical front-end and RWD workshops that will help you become better front-end developers and designers, today.

Full-Day Workshops at SmashingConf New York

Full-Day Workshops at SmashingConf Freiburg

Upcoming Smashing Workshops


9. New On Smashing Job Board

Here are the recent job openings published on our Smashing Job Board:
  • UX Design Leader, Special Project at Amazon (Palo Alto)
    "As the User Experience and User Interface Design leader, you will be responsible for creating and realizing the interface development of a new generation of consumer electronic products."
  • Senior Director of Design, UI/UX at Viacom (New York)
    "We are searching for an innovative creative candidate with a blend of user experience and visual design skills who has created and led teams in creating consumer-facing products for web, mobile, and tablet devices."
  • UX/Digital Designer at Elevated Third (Denver, CO)
    "Elevated Third is a growing digital agency located in the heart of downtown Denver. We don't have any ninjas or rockstars working here, just talented folks who like to work together to solve problems. As an UX/Digital Designer at Elevated Third, you will bring digital strategy to life with prototypes, mockups, style guides and production work."

10. Smashing Highlights (From Our Archives)

  • Thinking Like An App Designer
    There's more to designing mobile apps than meets the eye. The task requires a deep knowledge of devices, and it often means changing the way we think — even if that means leaving behind much of what we've learned from designing for the web.
  • Design Principles: Visual Perception And The Principles Of Gestalt
    In 1910, psychologist Max Wertheimer had an insight when he observed a series of lights flashing on and off at a railroad crossing. It was similar to how the lights encircling a movie theater marquee flash on and off. To the observer, it appears as if a single light moves around the marquee, traveling from bulb to bulb, when in reality it's a series of bulbs turning on and off and the lights don't move it all.
  • The Collective Legal Guide For Designers (Contract Samples)
    Rule number one for designers of all kinds: use a contract. Sometimes, this is easier said than done. Should I use a service agreement? A retainer? A licensing contract? With the help of Docracy, we collected the experience of many designers to provide a wide range of starting points for less experienced creative professionals, and to start a permanent free legal resource for the community. In this article you'll find a collection of legal documents curated by our fantastic community.

11. Recent Articles On Smashing Magazine

Coding Articles

Design Articles

Freebies, Inspiration, Misc.


Sent to truly smashing readers via Mailchimp.
We sincerely appreciate your kind support. You rock.

Email: newsletter@smashingmagazine.com
Follow us on Twitter • Join us on Facebook

The authors are: Cosima Mielke (cm), Christiane Rosenberger (research), Elja Friedman (tools).

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